Possibilities for artistic expression depend on available technology. The cave artists from the stone age did not have the technology for creating the colors that made impressionism possible. The impressionists did not have today's computer graphics. This does not imply that the best cave drawings are less perfect than the best impressionist paintings, nor that the best impressionist paintings are less perfect than the best computer graphics. Each age, however, tends to have its preferred means of artistic expression. What can we expect with regard to the future of low-complexity art?
There will be tools that will simplify the creation of low-complexity art. I expect significant extensions of the programs used to speed up and simplify the creation of the drawings shown here. In particular, I expect ``virtual ateliers" implemented on powerful machines. A virtual atelier will be accessible via stereoscopic virtual-reality interfaces. It will allow complex three- or higher-dimensional objects to be quickly composed from simpler ones by hand movements (perceived by the machine via data gloves or similar devices). For instance, with a virtual atelier it will be easy to extend the circle scheme to an analogous sphere scheme or bubble scheme. The algorithmic atelier will permit the artist to quickly generate sequences of three-dimensional sketches of sculptures, to evaluate them with respect to their artistic value and to discard them or refine them.
In principle, the technology for building virtual ateliers is available. Given the current inflation of cheap computing power, we may expect that it will not take long before many artists will have access to acceptable virtual ateliers.