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This paper discusses (and exemplifies) the nature of low-complexity
art without providing a general method for creating it.
Although it is trivial to redraw the concrete examples shown here,
they seem to appear ``out of the blue," without giving indication
of how they were discovered. Nor do they give many clues about how
to draw other objects. No universal algorithm for generating
low-complexity art is known. At the moment, a human artist is still
required.
I found it difficult to discover acceptable but algorithmically
simple cartoons. I found it easier to come up with acceptable
cartoons that appeared to be algorithmically complex.
Juergen Schmidhuber
1998-06-04
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